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Values must meet or exceed numbers to achieve that breakpoint or will cause no change until you meet or exceed the next breakpoint.
None, you’ll get enough mana from equipment.īreakpoints are the values at which spells, attacks and other animations become a frame faster or slower. Energy: Determines the amount of Mana your character has.
All other points ( 350+), for extra Life points. Vitality: Increases the amount of Life and Stamina (yellow bar, energy for running) your character has. None, not needed for gear or max block. It also increases chance to block, allows to equip certain weapons (javelins, daggers, claws, and ranged) and their damage. Dexterity: Affects Attack Rating (your chance to hit) and Defense Rating (monster’s chance to hit player with physical attack). Around 120-130 points for equipping gear, max required STR is 156 (for Monarch shield).
Strength: Allows you to wear heavy weapons and armor, and increases the damage you deal with equipped weapon.Useful skills (put at least 1 point here):īone Armor, Iron Golem, Revive, Summon Resist, Golem Mastery, Amplify Damage, Decrepify, Lower Resist, Dim Vision. Raise Skeleton > Skeleton Mastery > Corpse Explosion > Bone Wall Maxing Skill order (reaching skill level 20):